Hi,
At the moment i am trying to capture the output data of the driver before it is sent to the spooler (especially image data) in bitblt. So right now, i am able to alter text, fonts and such before it is sent to the spooler, but i have no idea on how to manipulate the image data that is rendered which i have noticed it calling bitblt. Is it possible to store this image data into a char buf[] of some sort before it is sent to the spooler?
Any help would be greatly appreciated?
Image Capture
Rephrase the question
I guess I should rephrase this question since no one could reply. Does any one know how to capture the image from a SURFOBJ? Given that we have a type STYPE_BITMAP format?